Asia VR & AR Fair
Date: May 10, 2020 09:00 – May 12, 2020 18:00
Asia VR & AR Fair & Summit, hosted by Guangdong Grandeur International Exhibition Group, was successfully inaugurated at China Import & Export Fair Complex (Area A). Besides, VR/AR Fair attracted a flood of attendees from the government department, cooperative units at home and abroad, investment institutions, media, associations, etc. Spanning over an exhibition area of 20,000 sq.m., it received more than 120 well-known exhibitors, 30,000 person-time visitors of which over 500 person-time visitors were from abroad. Over 100 brand exhibitors comprising Unity Technologies, JD.COM, HTC Vive, Royole, DeePoon VR，Jamma，PiXYZ Software, ICAROS, TPCAST VR, NINED VR, 51VR, Movie power，and so many others were converged under the same roof to facilitate the future of VR & AR for win-win cooperation.
- VR/AR Hardware Equipment: output/input equipment, data equipment, tracking equipment/equipment, location system and another tracking device, etc;
- VR/AR System Equipment: immersive VR system, desktop VR system, AR system, distributed VR system, etc. visual sensor, auditory sensor, information processing system, etc;
- VR/AR Technology: 3D output technology, environment modeling technology, 3D sound simulation technology, human-machine interaction technology, physical simulation technology, life-time collision detection technology, etc;
- VR/AR Production Equipment and Accessories: VR system, supercomputer, screen, micro projector, video processing chip, sensor, optical glass, etc;
- VR/AR Game: VR park, VR experience, VR travel, VR/AR drive, VR shooting game, VR modeling game, etc;
- VR/AR Software: modeling software, development software, web3D technology, cult3D technology, VR modeling language, panoramic technique, etc;
- VR/AR Application Solution: vehicle production, equipment production, aircraft and space ship, national defense and military industry, medical treatment, wellness, energy engineering, intelligent city, intelligent education, intelligent tourism, etc;
- VR/AR Education: VR education research, VR learning machine, VR teaching system, VR early childhood education, intelligent voice teaching, multi-person space course, VR super classroom, VR maker experience and solution solutions, future classroom solutions, VR super training, VR professional experience solutions, etc.
- Amusement Equipment: Dark Rides, Laser-based Amusement Products, Arcade Games, Children Indoor Playgrounds Theater&Cinema Equipment
- High Technology: 3D scanning, air imaging, holographic interactive equipment, mind drone, idea car, 3D interactive projection, artificial intelligence, visual creative services, high technology software, glasses-free 3D, etc.
IT industry, software developer, hardware industry, internet industry, film and television production, entertainment industry, tourism, the education industry, design, city construction, theme park, entertainment city, cinema, theater, modern commerce, real estate, security industry, advertisement industry, medical industry, industry, military industry, etc.